Seminar "Information Architecture and Design patterns in three case studies" - 24/3/2022 - Raffaele Boiano

Seminar "Information Architecture and Design patterns in three case studies" - 24/3/2022 - Raffaele Boiano

di Giuseppe Vizzari -
Numero di risposte: 0

Buon giorno,

ricevo notizia di questo seminario che si terrà domani, nel contesto del corso "Elements of Human-technology Interaction" tenuto dal Prof. Dimitri Ognibene, e che sarà accessibile anche online.

Cordiali saluti

Giuseppe Vizzari


Hi all,


tomorrow 24th March during my HTI course in AEPS we will have the first external speaker of the year Dr Raffaele Boiano.
Sorry for the last minute note, but till yesterday we had  some covid related issues.

16:30-18:30 U7-17

It will also be possible to join through my room:

Bio



Raffaele Boiano explores the busy intersection of experience design, storytelling, cultural anthropology and coding. He has 18+ years experience shaping usable and delightful product/services experiences. His strong skill sets include user research, information architecture, rapid prototyping, usability testing and front-end coding.

 

Co-founder and Ceo of Fifth Beat, a design innovation studio, he is now committed to make the world a better place. Raffaele is also Adjunct Professor of User Experience Design at Politecnico di Milano, former VP of the Italian Information Architecture Society and co-founder of Roma’s UX book club.

 

Talk title:

Information Architecture  and Design patterns in three case studies

Abstract


In this lecture, three case studies will be presented.

This will be followed by Q&A session.

The discussion will touch on the idea of design patterns, moving from tangible spaces (Christopher Alexander) to virtual environments (Howard Rheingold) and social affordance as a set of principles (rules that don’t prescribe the solution but support a rationale behind a design pattern), practices (most effective and efficient way to solve a problem) and patterns (core solutions). Finally, the concept of information architecture can be introduced as the design of informational spaces, the moment where, according to a specific set of intentions, the interaction is defined and social patterns are carefully chosen.